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- ;FLORLIST.TXT for EdMap v1.20x+
- ;
- ;lines starting with ";" are ignored
- ;
- ;description entry format:
- ;
- ; <texture name> [*]<description>
- ;
- ;<texture name> is the name of the texture, as used by DOOM.EXE
- ;[*] indicates a texture only in DOOM2. (all floor textures in DOOM1 are
- ; also used in DOOM2.)
- ;<description> is a brief description of the texture, shown on the panel
- ; when choosing a floor/ceiling texture. this description must
- ; be short enough to fit on the panel; if the text runs longer
- ; than the space given, it may write over existing text or run
- ; off the panel onto the map. only 68 characters are recorded
- ; for the description.
- ;
- blood1 Animated blood
- ceil1_1 Wood square
- ceil1_2 metal grate (light)
- ceil1_3 wood grate (light)
- ceil3_1 2 brn rectangles
- ceil3_2 2 tan rectangles
- ceil3_3 tan squares
- ceil3_4 tan squares:light
- ceil3_5 grey bricks
- ceil3_6 grey bricks:light
- ceil4_1 blue mesh
- ceil4_2 blue grid
- ceil4_3 blue grid:shine
- ceil5_1 gritty dark grey
- ceil5_2 grainy grey/brown
- comp01 light grey:2 panels
- cons1_1 console
- cons1_5 console (flipped)
- cons1_7 console (right)
- cratop1 light grey
- cratop2 tan
- dem1_1 demon, upper-left
- dem1_2 demon, upper-right
- dem1_3 demon, lower-left
- dem1_4 demon, lower-right
- dem1_5 marble square
- dem1_6 marble, quartered
- f_sky1 (transparent: sky)
- flat1 grey, diagonal lines
- flat1_1 stone
- flat1_2 stone
- flat1_3 stone:grate
- flat10 coarse brown
- flat14 coarse blue
- flat17 lt grey: rect light
- flat18 lt grey 2 rects
- flat19 lt grey
- flat2 lt grey: square lt
- flat20 lt grey tiny sqrs
- flat22 polished:blue dish
- flat23 polished grey
- flat3 4 grey squares
- flat4 grate
- flat5 small tan hexes
- flat5_1 wood, quartered
- flat5_2 wood strips
- flat5_3 gritty red
- flat5_4 gritty grey
- flat5_5 gritty tan
- flat5_6 skulls
- flat5_7 grey rocks
- flat5_8 grey rocks (dark)
- flat8 small bricks (tan)
- flat9 2 grey ovals
- floor0_1 tan patchwork
- floor0_2 brown patchwork
- floor0_3 grey patchwork
- floor0_5 grey tiles
- floor0_6 grey tiles
- floor0_7 grey tiles: stain
- floor1_1 coarse blue logo
- floor1_6 red mesh
- floor1_7 red mesh: light
- floor3_3 weathered tile
- floor4_1 weathered step
- floor4_5 weathered step
- floor4_6 tan tiny "L"`s
- floor4_8 metal hex
- floor5_1 metal hex, stained
- floor5_2 brown hex
- floor5_3 brown hex
- floor5_4 small bricks
- floor6_1 coarse rocky red
- floor6_2 coarse rocky grey
- floor7_1 brown dirt
- floor7_2 marble
- fwater1 Animated water
- gate1 sign 1, red
- gate2 sign 2, red
- gate3 sign 3, red
- gate4 sign 3, grey
- grass1 *grass
- grass2 *grass
- grnlite1 *green, round lights
- grnrock *green stone
- lava1 Animated lava
- mflr8_1 grey bricks
- mflr8_2 gritty brown
- mflr8_3 white stones
- mflr8_4 wavy gritty grey
- nukage1 radioactive sludge
- rrock01 *stone: red
- rrock02 *stone: yellow
- rrock03 *dirt
- rrock04 *stone: black
- rrock05 *stone: red,bright
- rrock06 *stone: red,lit
- rrock07 *stone: red,dim
- rrock08 *stone: red,dark
- rrock09 *rock side
- rrock10 *bricks
- rrock11 *cemented stone
- rrock12 *stone walk
- rrock13 *stone
- rrock14 *bricks
- rrock15 *fine walk
- rrock16 *root & mold
- rrock17 *rocks, coarse
- rrock18 *rocks, fine
- rrock19 *moss
- rrock20 *grassy
- sflr6_1 tentcle, tan
- sflr6_4 tentcle, red
- sflr7_1 tentcle, tan-red
- sflr7_4 tentcle, red-tan
- slime01 *brown sludge
- slime02 *brown sludge
- slime03 *brown sludge
- slime04 *brown sludge
- slime05 *sludge
- slime06 *sludge
- slime07 *sludge
- slime08 *sludge
- slime09 *red stone
- slime10 *red stone
- slime11 *red stone
- slime12 *red stone
- slime13 *slimed bricks
- slime14 *metal plates
- slime15 *metal plates
- slime16 *metal plates
- step1 steps (left/right)
- step2 steps (up/down)
- tlite6_1 dk gry:dmnd lt
- tlite6_4 gry/brn:dmnd lt
- tlite6_5 dk gry:4 lts
- tlite6_6 gry/brn:4 lts
- zzzzxxxx Unused
-